Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir Zula’s First Outside Stability & Performance Test At A Local Internet Cafe. 27 May 2024 Dev Diary – Getting the Environment Dirty 27 May 2024 Dev Diary – Game Design Process 27 May 2024 MadByte Dev Diary – High Modelling With ZBrush 27 May 2024