Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir Dev Diaries: Battle Royale Mode Free Fall / Parachute Mechanics 27 May 2024 DEVELOPER DIARIES: Our Plans for 2019 27 May 2024 MadByte Dev Diary – The Use of LightMap 27 May 2024 Zula Development Preview – April 2014 27 May 2024