Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir Dev Diary – TPS and FPS Hand Animations 27 May 2024 Developer Diaries: Battle Royale Map Development Process 27 May 2024 Dev Blog – Identifying the Players’ State 27 May 2024 MadByte Dev Diary – Map Design 27 May 2024