Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir Dev Diary – Game Model of Zula 27 May 2024 Developer Diaries: Battle Royale Map Development Process 27 May 2024 Zula’s First Outside Stability & Performance Test At A Local Internet Cafe. 27 May 2024 Developer Diaries: Battle Royale Mode Bullet Physics 27 May 2024