Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir MadByte Dev Diary – High Modelling With ZBrush 27 May 2024 Dev Diaries: Battle Royale Mode Free Fall / Parachute Mechanics 27 May 2024 Dev Diary – Game Design Process 27 May 2024 Dev Diary – TPS and FPS Hand Animations 27 May 2024