Dev Diary MadByte Dev Diary – Map Design 27 May 2024 Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process. ShareTweetPinShareSend Previous PostMadByte Dev Diary – The Use of LightMap Next PostMadByte Dev Diary – Making of Smoke Bomb İlginizi Çekebilir Dev Diary – Game Model of Zula 27 May 2024 Dev Diary- RPM – Mouse Click Relationship in Weapon Animations 27 May 2024 Dev Diary – TPS and FPS Hand Animations 27 May 2024 Dev Diary – Fighting With LAG 27 May 2024