Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir MadByte Dev Diary – High Modelling With ZBrush 27 May 2024 Dev Diary – Fighting With LAG 27 May 2024 Dev Diary – Procedures of 3D Game Modelling 27 May 2024 2500 Milestone on Facebook! 27 May 2024