Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir Dev Blog – Identifying the Players’ State 27 May 2024 Dev Diary – Procedures of 3D Game Modelling 27 May 2024 Dev Diary – Game Design Document 27 May 2024 Dev Diary – Tileable Texture Painting 27 May 2024