Dev Diary MadByte Dev Diary – Map Design 27 May 2024 Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process. ShareTweetPinShareSend Previous PostMadByte Dev Diary – The Use of LightMap Next PostMadByte Dev Diary – Making of Smoke Bomb İlginizi Çekebilir Dev Diary – Tool For Texture Compression 27 May 2024 Dev Diary – Game Design Document 27 May 2024 Developer Diaries: Battle Royale Mode Bullet Physics 27 May 2024 Dev Diary – Announcement About The Beta Stage of Zula 27 May 2024