Dev Diary MadByte Dev Diary – Map Design 27 May 2024 Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process. ShareTweetPinShareSend Previous PostMadByte Dev Diary – The Use of LightMap Next PostMadByte Dev Diary – Making of Smoke Bomb İlginizi Çekebilir MadByteGames.com is Online! 27 May 2024 Dev Diary – Making of Blood Splash Effects 27 May 2024 Developer Diaries: Adding Roads to the Battle Royale Map 27 May 2024 A Warm Welcome To Ramadan! 27 May 2024