Dev Diary MadByte Dev Diary – Map Design 27 May 2024 Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process. ShareTweetPinShareSend Previous PostMadByte Dev Diary – The Use of LightMap Next PostMadByte Dev Diary – Making of Smoke Bomb İlginizi Çekebilir Dev Diary – Weapon Parameters 27 May 2024 Dev Diary: Modelling of The Maiden’s Tower Map 27 May 2024 Dev Diary – Procedures of 3D Game Modelling 27 May 2024 Dev Blog – Identifying the Players’ State 27 May 2024