Dev Diary MadByte Dev Diary – Map Design 27 May 2024 Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process. ShareTweetPinShareSend Previous PostMadByte Dev Diary – The Use of LightMap Next PostMadByte Dev Diary – Making of Smoke Bomb İlginizi Çekebilir Zula’s First Outside Stability & Performance Test At A Local Internet Cafe. 27 May 2024 Dev Diary – Weapon Animation Rigging 27 May 2024 Dev Diary – Making of Blood Splash Effects 27 May 2024 Dev Diary – Tool For Texture Compression 27 May 2024