Dev Diary MadByte Dev Diary – Map Design 27 May 2024 Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process. ShareTweetPinShareSend Previous PostMadByte Dev Diary – The Use of LightMap Next PostMadByte Dev Diary – Making of Smoke Bomb İlginizi Çekebilir DEVELOPER DIARIES: Our Plans for 2019 27 May 2024 Developer Diaries: Adding Roads to the Battle Royale Map 27 May 2024 Dev Diary – Tool For Texture Compression 27 May 2024 MadByte Dev Diary – Level of Detail And Its Use On Weapons 27 May 2024