Dev Diary MadByte Dev Diary – Game Engine 27 May 2024 Our Development Director Yasin Demirden, talks about the game engine used in Zula and why this engine was chosen. ShareTweetPinShareSend Previous PostMadByte Developer Diary – Introduction Next PostMadByte Dev Diary – Which Programs We Use For Graphics? İlginizi Çekebilir Developer Diaries: Adding Roads to the Battle Royale Map 27 May 2024 Happy New Year! 27 May 2024 Dev Diary – Tool For Texture Compression 27 May 2024 Dev Diary – UI Design 27 May 2024