Our Development Director, Yasin Demirden explains the method that MMOFPSs and Zula uses to cope with LAG(latency). For Comments: http://www.madbytegames.com/forum/viewtopic.php?f=6&t=48
Read More »Our Development Director, Yasin Demirden explains the method that MMOFPSs and Zula uses to cope with LAG(latency). For Comments: http://www.madbytegames.com/forum/viewtopic.php?f=6&t=48
Read More »