Our Development Director Yasin Demirden talks about the Server Client communication in Zula and the Prediction system that reduces the effects of network delay.
For comments : http://www.madbytegames.com/forum/viewtopic.php?f=6&t=30
Our Development Director Yasin Demirden talks about the Server Client communication in Zula and the Prediction system that reduces the effects of network delay.
For comments : http://www.madbytegames.com/forum/viewtopic.php?f=6&t=30
Tagged with: Client Dev Blog @en Dev Diary @en Prediction Proje Zula @en Server Zula @en