Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process.
For comments and recommendations: http://www.madbytegames.com/forum/viewtopic.php?f=6&t=23
Our Junior 3D artist Aykut Düz explains how we design the maps of Zula and internal map testing process.
For comments and recommendations: http://www.madbytegames.com/forum/viewtopic.php?f=6&t=23
Tagged with: Dev Diary @en Map Design Maps Zula @en