Our 3D artist, Aykut Tüz, talks about how we rig the weapon animations in Zula and how we overcome the obstacles we run into. anlatıyor.
For Comments: http://madbytegames.com/forum/viewtopic.php?f=6&t=93
Our 3D artist, Aykut Tüz, talks about how we rig the weapon animations in Zula and how we overcome the obstacles we run into. anlatıyor.
For Comments: http://madbytegames.com/forum/viewtopic.php?f=6&t=93
Tagged with: 3D Modelling Animations Dev Diary @en Zula @en