Our Game Programmer, Can Mert Bozkurt, talks about the tool we developed for compressing textures of 3D models on Zula’s development.
For comments: http://madbytegames.com/forum/viewtopic.php?f=6&t=76 Te
Our Game Programmer, Can Mert Bozkurt, talks about the tool we developed for compressing textures of 3D models on Zula’s development.
For comments: http://madbytegames.com/forum/viewtopic.php?f=6&t=76 Te